Friday, 30 March 2012

Rigging Almost Done

Just a quick update to let you know that the rigging of all of the characters is almost done...a little later than expected but nevertheless I'm almost ready to animate!!

I had some trouble rigging the eyes as its quite difficult to find tutorials that show that specifically, however due to what I learnt about constraints recently I was able to set up some bones and constraints with nurbs curves that allow me to control the eyes.

I'll post some more pictures of the characters in the set with their rigs and pose them together, this will let you get a better feel of how the characters will look in the film.

We have had some issues with one of the female characters that wears a poncho, it would be very difficult to rig her whole clothing to deform in a natural way, and due to time constraints now I think I am going to remodel her with an easier to rig body.



On a different note, I have just spent the morning drafting my CV and I am sending it off to get checked later on today. It's almost finished and so far I'm quite happy with it. I have all the details of what I have learnt and the projects I have managed and partnered with to show my ability to work as part of a team. I included the Preston City Council project as work experience as it was a live brief and included my interests and skills that I have gained from the course, amongst other things like a personal statement and past and predicted grades. I am sending it out to someone from Bulb Studios in Leicester and I hope to apply for 2 more jobs that I have seen near Leicester and in Derby. My sister lives in Leicester so apparently I can stay with her for a short while if I manage to get a job near there.

Heres to the future!

Friday, 16 March 2012

Production Diary 16/03/12

It has been a while since I posted so I should probably update you as to where I am right now.

Well, I have finished all of the modelling now, after a kick up the backside from Mario I am on to rigging. Which I hadn't enjoyed in the slightest during the last few days as everything seemed to go wrong. joints weren't doing what they were supposed to do, controllers were disappearing and eyes were falling inside heads!

Now however things are moving along much more smoothly, I have one rig almost finished...only 7 to go!

Oh and the character textures are finished and applied, so they have a littler more life to them now than they did before.

Here are some images of my recent work.








In between modelling, texturing and rigging I have been also working on my essay and action plan work. Mat and I have also attended one of the futures seminars and area attending another on Monday.