Monday, 26 September 2011

Some Mime Design

It has been very hectic recently, Mat and I spent a lot of time developing one of his ideas, however after speaking with the lecturers and getting their feedback...we have decided to go with my mime idea.


We were very determined that the Alien idea of Mat's would work and look great, but after some brief development with the Mime storyline, it seems more realistic and achievable...also playing to each of our strengths, as it is now half 2D and half CG. This works as a sub plot within the story, helping to distinguish the 2 characters even more.


As mat said in his recent post, the Mime idea is yet to be named. We haven't actually brainstormed anything about this, but it's not greatly important right now.


What was important was the script we began working on 2 days ago...after discussing some aspects of the set design we were both totally confusing each other! It turned out we had 2 different set ideas in our heads...so we set about "rationally discussing" the designs we each thought the set would look like and how the divide of 2D and CG would work.


And here are the visuals we used to try and make the other understand...




We included camera angles and everything!!


As you might be able to tell from the image (though probably not) we saw the set and style split in 2 different directions. Mat's vision was with the bridge going across the view and the mimes working on opposite sides and the split being right down the middle of the river. I however imagined the same, but if the whole set were turned 90ยบ, making the split go over the bridge as opposed to through the river...The drawing on the right above.


It took a while, and some more of those loud "discussions", until Mat drew out a new sketch with more detail that I definitely liked and made a lot more sense in terms of shots and the style divide.



As you can see the divide is through the river and the two sides over the bridge are different styles, 2D and CG... I think this is definitely the best way to go about it.

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